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based on the Story Grid series of blog posts, books, and podcasts by Shawn Coyne and Tim Grahl.

Welcome back to my continuation of applying the Story Grid method of story structure analysis to one of my favorite stories: the sci-fi/action/horror classic, Aliens.

Last week, I introduce the concept of Shawn Coyne's Story Grid in macro as it pertains to the entire, or global, story. I promised you a contrasting perspective this week, by applying that same method in a micro level to one of my favorite scenes from that film. We will see how it can be used at the smallest levels of story to help you analyze and troubleshoot your work.

I'll give a quick overview of the Story Grid approach here (if you want more details, check out last week's blog, or go strait to the source at storygrid.com). Stories that work typically have a solid structural foundation consisting of five fundamental components: the Inciting Incident, one or more Progressive Complications, one of which forces a Turning Point; the Crisis; the Climax; and the Resolution. See the infographic below for details on what these terms mean in the Story Grid universe.

The scene I've selected for this micro dive is one of the scenes I singled out last week as one of the 5 Commandments in the global story: the Crisis.

There's so much to love about this scene - where do I begin? Bill Paxton's panicked Private Hudson; Michael Biehn's resigned, ticked off, Corporal Hicks; and of course our fearless leader, Ellen Ripley not mincing words when she sets slimeball Burke straight about what's going to happen next. Click here to watch the two minute scene. It's glorious.

Just to recap: the elite military force sent to investigate mysterious problems on The Company's terraforming planet has just been decimated in their first encounter with the aliens. They are dumbfounded by this turn of events, to say the least. The survivors have retreated to the safety one of their fancy military vehicles to discuss what action to take next, since their original plan to show up, kick ass, and take names, has failed so spectacularly. Ripley and the remaining soldiers want to exterminate the aliens by any means possible, including destroying the terraforming facility from space using nuclear weapons. But Burke, who works for The Company, objects on the grounds they have much invested in this facility, and he urges them to consider other options. But they outnumber him physically, point out that technically he is not in charge, and decide to proceed with their plan to destroy the entire facility.

I chose this scene as a Crisis scene (in the Story Grid sense) at the global level because events force the characters to regroup and make a new plan of action. They each suggest options, laying out the various choices quickly and concisely.

Identifying important scenes from the 30,000 foot level may seem pretty straightforward (even though it's not, IMO). But what about the 3000 foot, or the 30 foot? It's tempting to feel like you're in a forest-for-the-trees situation. The trick is to view the smaller chunk as the entire story.

My other handy tip to help identify these components is to identify the most important/obvious one first, and work from there. For me, this is usually the Climax. Some find the Turning Point more obvious. Basically identify which Commandment hill you are willing to die on, and work from there.

Here's how I identify the 5 Commandments in this scene.

Inciting Incident: the expedition discovers the missing colonists deep within the aliens' lair.

Turning Point/Progressive Complication: many of the military force are killed, including their leader.

Crisis: several characters suggest their idea of a Plan B. Some are already thinking about what weapons they still have available and how they can be used. One suggests just leaving. One suggests a literal Nuclear Option. One argues for an option that would minimize the damage to the expensive terraforming facility.

Climax: all but one agree they should employ the maximum force necessary - "it's the only way to be sure".

Resolution: the group quickly prepares to take action on this new plan.

As I mentioned last time, and will mention every time when blogging about the Story Grid 5C's: even though they're referred to as 'commandments', they are definitely not written in stone. I'd love to hear your thoughts on where the 5C's of this scene are - especially if you disagree with me!

Thanks for reading! If you enjoyed this post, I hope you'll take a minute to subscribe to my blog (the subscribe box is near the top of the right sidebar).Oh, and p.s. this post includes affiliate links.

based on the Story Grid series of blog posts, books, and podcasts by Shawn Coyne and Tim Grahl.

Anyone else out there a devoted fan/follower/cult member of a particular writing craft guru? If you peruse my bookshelves, you'll find writing craft books by several of my favorites. The usual suspects are in attendance: Kleon, Lamott, Barry, King, Brooks, Snyder, McKee. In an attempt to keep my book purchasing compulsion in check, I try to only buy a book if I find it so captivating and resonant, I can envision myself referring to it frequently.

If I'm honest, only about half of the craft books on my shelf get opened with any regularity. But there is one that I refer to, think about, mull over, and recommend far more than any others: Story Grid by Shawn Coyne.

I'm a proud Story Grid nerd and I don't care who knows it. I've found it tremendously useful, and I'm starting a series of blog posts about it because I hope you will find it useful as well.

Blogging about the Story Grid method certainly isn't original to me. They've got their own website, blog, podcasts, classes, you name it. I encourage you to check them out. It will be well worth your time. Just think of my efforts here as fan non-fiction.

Story Grid consists of a variety of concepts and tools developed by editor Shawn Coyne. Coyne describes his method as a 'pragmatic approach to solving the story creation problem'. He uses a variety of analysis tools, including a robust spreadsheet that serves as a combination story spine and editing tool; an overview of the various genres; and a checklist of recommended story components.

One of the Story Grid family of podcasts is devoted to applying the Story Grid analysis to well-known stories, usually films. I find these analyses extremely enjoyable as well as useful. So I thought I would jump on the bandwagon and add a few of my own.

Recently I attended a Story Grid Live event in Nashville. The presentations were great. But the breakout sessions . . . oh, my. As Shawn likes to say, that's where the rubber hit the road. During the breakouts, groups of a half-dozen or so of Story Grid nerds sat around discussing specific scenes from a masterworks. We worked on identifying the 5Cs and other important components. Sometimes we agreed. Sometimes, we didn't. It was glorious.

I do something very similar when my online critique group gets together via Skype every two weeks. But I'm thinking, you just can't get enough of a good thing. I could do this every day.

TBH, I sorta already do this every day. Every time I read a book or watch a show, I'm breaking it down into its Story Grid components. But when you do it in a group setting, the benefits increase exponentially.

Now, I regret I cannot meet with a bunch of other story nerds in person every day, much as I would like to. But thanks to the internet, we can do the next best thing: we can blog and comment. So without further adieu, here's my contribution to spreading the Story Grid wealth.

I'm starting with a film I love and am studying as a prime example of a well-crafted action story, which is the genre I'm currently working in as well. I've selected Aliens, the second film in the franchise.

In this blog post, I'm going to attempt a macro analysis that identifies the 5Cs of the global story/entire film. In a separate post, I'll do a micro analysis of a specific scene. I hope this demonstrates the versatility of understanding the concept of the 5 Commandments as a craft tool and how it can be useful in just about any phase of your writing project.

Before I dive into the 5C's of Aliens, it would probably be helpful to catch you up just in case you're not familiar. The 5 Commandments, or suggested components, of a successful story include the following.

The Inciting Incident something happens to upset the apple cart

The Turning Point/Progressive Complication we now have a different metaphor: the straw that breaks the camel's back

The Crisis the protagonist is now in a pickle and must make a decision

The Climax the protagonist makes their decision

The Resolution the results of this decision unfold

Easy enough to understand, amirite? The fun begins when we attempt to apply them to actual stories.

One more thing before we get to the analysis: it's kinda hard to give a wrong answer in this stuff. Story Grid nerds relish the opportunity to discuss the various options at length. My opinions below are just that: opinions. My primary goal in posting this stuff is to spark some vigorous discussions. Agree with me on these? Great! Disagree? Even better! Let's discuss!

Okay, enough of the prelude. Let's get down to business. Here's my analysis, in a handy infographic, of the 5 Commandments applied to the entire film, Aliens.

Pretty simple, right? Yeah, sure, it is now, after hours of sweating through the various options and rearranging and rethinking. For example, initially I had the Inciting Incident as when Ripley is rescued in outer space after 57 years in cryosleep. There are also several viable candidates for the Turning Point. And the entire film is full of what we can all probably agree is one crisis after another.

I look forward to your thoughts on which of the scenes in Aliens best fit the global 5C's. In my next post, I'll apply the same analysis to a specific scene, rather than the entire story.

Thanks for reading! If you enjoyed this post, I hope you'll take a minute to subscribe to my blog (the subscribe box is near the top of the right sidebar). Oh, and p.s. this post includes affiliate links.